Jason Schreyer spoke about the difficulties of developing Call of Duty Modern Warfare 3

The new report published by Bloomberg states that the development of Call of Duty: Modern Warfare 3 was completed in less than a year and a half, which is almost less than half of three years, usually necessary for the production of games of the series. The developers worked at night and a weekend to meet the deadlines set by Activision Blizzard.

According to Jason Schrayer’s sources, such a reduction in the development time threatened the final quality of the game and contributed to the negative reviews in the press about a single -user campaign, which, as we know, among other things, is clearly shorter than in previous Call of Duty Games.

Repeating what has been reported in recent months, Bloomberg claims that the game was actually born as expansion of Modern Warfare 2. However, due to the deferment of the release of another Call of Duty, planned for 2023, the Activision Blizzard decided to make it a “temporary solution” to maintain an annual rate of release of the series, turning it into a full-fledged game and, as a result, leading to a tiring production rate

Некоторые анонимные сотрудники Sleldgehammer Games, которые также работали по ночам и выходным, чтобы завершить разработку, почувствовали себя преданными Activision Blizzard, поскольку руководство пообещало, что им больше не придется проходить интенсивный производственный цикл после запуска их предыдущей игры Call of Duty: Vanguard, которая, apparently created in similar conditions.

The report further explains that in the first months of the project existence, history was conceived as a small by -line product Modern Warfare, whose action takes place in Mexico, and it, of course, is easier to implement in a short development time. However, last summer Activision Blizzard decided to restart the story and asked Sledgehammer Games to create a direct continuation of Modern Warfare 2, dedicated to the villain Vladimir Makarov. In fact, this forced the team to start a new single campaign about 16 months before the release.

The developers also stated that they are disappointed that Infinity Ward is engaged in content, Activision, usually responsible for the Modern Warfare series, due to the inefficiency of the exchange of reviews and making significant, sometimes unwanted changes.

Obviously, this unofficial information should be treated with a share of skepticism, even if it comes from such an authoritative person as Jason Schreyer.